18mb |
Demo Reel
A collection of characters that I made during 2005 and late 2004.
It shows the concept art, meshes, textures and animations. It
also has in-game shots of characters that I imported into UT2004. |
698kb
|
Centerror
Spin
360 spin of my Centerror model while running. I constructed my
own skeleton structure using bones and setting up IK constraints
for animating. |
1mb
|
Big Chief Animations
Just some simple walking and running animations |
447kb
|
"Springer"
(War Within)
This is a test animation of the transformations of "Springer"
from the War Within Transformer comic book. He transforms from
a futuristic car to a helicopter and then to robot mode and back. |
1mb
|
"Soundwave"
(Alternator)
I tried to make my own transforming transformer animation. It
is modeled from a Dodge Ram srt-10 and using the same transforming
design as the "Smokescreen" alternator transformer. |
6.4mb |
Demo 2002
This is my demo from my second year at the Academy of Interactive
Entertainment. It shows the concept art I created for our game,
along with some characters and animations that I made for the
same game. |
1mb
|
Alexia game animations
In 2002 I was studying computer game development at the Academy
of Interactive Entertainment. Our project was to create a game
demo. Our game was called "Hail", it was a 3rd person
gladiator fighting game. This animation is of "Alexia"
going through some of the attack moves. |
404kb
|
Alexia with Pole
This animation was just for a bit of fun. It just started with
her rolling the pole with her foot and grew from there. It was
kind of challenging, and one of my best animations. |
332kb
|
Anubis Dive Roll
This is Anubis from our game "Hail". This was one of
the first animations I created for our game. It was hard getting
him to roll on his back. All the secondary animation of the cloth
was done by hand. |
530kb
|
Anubis Two Handed Sword
attacks
These are some of the sword attacks animations that I created
for out "Hail" game. |
875kb |
Anubis Sword and Shield
attacks
These are some of the sword and shield attacks animations that
I created for out "Hail" game. |
27kb |
Anubis Flip-up
Flip-up animation. |
458kb |
Boar Die
Originally our game was going to have beasts that would run around
killing people, but we ran out of time. This was a test of the
running animation followed by and death animation |
148kb |
Boar Run
Runnig animation of the Boar |
1.57mb |
Boar 360
360 Spin of Boar while walking |
1.2mb |
Bug animation
This is from my first year of study at the AIE in 2001. Done
using bones and IK. It was fun making this one. |
293kb |
My first IK
I have always like big mechs. My fist piece of creative work
from tafe that wasn't an assignment. |
864kb |
My First
This is my very first animation using 3D Studio max that I did
at the AIE. I still like it, it makes me laugh. The animation
is so jumpy I didn't really know much when I did this. |